<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-28991806.post8504457264048405974..comments</id><updated>2008-07-30T23:39:48.774-04:00</updated><title type='text'>Comments on Comics Comics: Craft in Comics 2.0 (finale)</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://comicscomicsmag.blogspot.com/feeds/8504457264048405974/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html'/><author><name>Dan Nadel</name><uri>http://www.blogger.com/profile/14711578339851368004</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>15</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-28991806.post-3515403849611608195</id><published>2008-07-17T21:41:00.000-04:00</published><updated>2008-07-17T21:41:00.000-04:00</updated><title type='text'>Wow! You are so brave, Mr. A., and so right. Craft...</title><content type='html'>Wow! You are so brave, Mr. A., and so right. Craft is stoopid and boring!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/3515403849611608195'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/3515403849611608195'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1216345260000#c3515403849611608195' title=''/><author><name>T Hodler</name><uri>http://www.blogger.com/profile/01296600564968909959</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='13545724793461025980'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-6036091223838949898</id><published>2008-07-17T21:36:00.000-04:00</published><updated>2008-07-17T21:36:00.000-04:00</updated><title type='text'>Um, you sound like a boring conservative Drawing 1...</title><content type='html'>Um, you sound like a boring conservative Drawing 101 teacher? &lt;BR/&gt;&lt;BR/&gt;"Craft"?&lt;BR/&gt;&lt;BR/&gt;Have you looked into community college work at all? B/c that's where you're going to be in about 7 to 8 years if you're not already there.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/6036091223838949898'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/6036091223838949898'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1216344960000#c6036091223838949898' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-8777000519462095510</id><published>2008-07-17T00:05:00.000-04:00</published><updated>2008-07-17T00:05:00.000-04:00</updated><title type='text'>i've tried to get her to do comics since 2002.  So...</title><content type='html'>i've tried to get her to do comics since 2002.  Someday.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/8777000519462095510'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/8777000519462095510'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1216267500000#c8777000519462095510' title=''/><author><name>Frank Santoro</name><uri>http://www.blogger.com/profile/04272645079882634258</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16741207776313931760'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-4088725313031417836</id><published>2008-07-16T16:54:00.000-04:00</published><updated>2008-07-16T16:54:00.000-04:00</updated><title type='text'>No one in the photo-reference discussion brought u...</title><content type='html'>No one in the photo-reference discussion brought up Katherine Bernhardt. If the Alex Ross route is shabby when brought into or compared to comics, could Bernhardt's method be translated better through the medium? I guess we would have to look at how she draws, and note what cartoonists it connects with. I can imagine the combination of bluntness and sheer energy in her work translating well to comics, not to mention her color sense.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/4088725313031417836'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/4088725313031417836'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1216241640000#c4088725313031417836' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-685544801855372497</id><published>2008-07-14T21:15:00.000-04:00</published><updated>2008-07-14T21:15:00.000-04:00</updated><title type='text'>PD: The "nakedness" in Porcellino would be his sim...</title><content type='html'>PD: The "nakedness" in Porcellino would be his simple aproach to drawing which leaves so much air. Can that be compared to the intimacy of an acoustic guitar-man setting?&lt;BR/&gt;&lt;BR/&gt;PD2: The first happened to me with Devendra Banhart.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/685544801855372497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/685544801855372497'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1216084500000#c685544801855372497' title=''/><author><name>Kioskerman</name><uri>http://www.blogger.com/profile/05487287489721197953</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01470667980395582091'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-8046988737060330464</id><published>2008-07-14T21:12:00.000-04:00</published><updated>2008-07-14T21:12:00.000-04:00</updated><title type='text'>I was thinking these days the following.1-Bob Dyla...</title><content type='html'>I was thinking these days the following.&lt;BR/&gt;&lt;BR/&gt;1-Bob Dylan 1960-1963 is a simple aproach: just a voice, a guitar and another voice (the harmonica)&lt;BR/&gt;2- Bob Dylan (1965 onwards) is not more the simple aproach.&lt;BR/&gt;&lt;BR/&gt;I would not have yelled him "Judas" when he turnes electric, since he was a human being honest to himself.&lt;BR/&gt;&lt;BR/&gt;But...the first Dylan has more soul and intimacy for me. He is more naked, exposed, just by the simplicity of the setting: a guitar and a voice. Not because of the man: the setting.&lt;BR/&gt;&lt;BR/&gt;And...I can relate that in comics to, for example, John Porcellino. I tried to think who was that sincere and got that kind of intimacy and i could draw a paralell to Porcellino.&lt;BR/&gt;&lt;BR/&gt;I am not quite sure about this, but it has been going round my mind and I asociated it a lot to your post.&lt;BR/&gt;&lt;BR/&gt;Perhaps there is magic in being as naked as one can be. Perhaps Porcellino reaches so far in the soul because of his nakedness.&lt;BR/&gt;&lt;BR/&gt;(sory my awfull english)&lt;BR/&gt;&lt;BR/&gt;Saludos! Great post as always&lt;BR/&gt;&lt;BR/&gt;Pablo</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/8046988737060330464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/8046988737060330464'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1216084320000#c8046988737060330464' title=''/><author><name>Kioskerman</name><uri>http://www.blogger.com/profile/05487287489721197953</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01470667980395582091'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-5269097352528807677</id><published>2008-07-10T18:13:00.000-04:00</published><updated>2008-07-10T18:13:00.000-04:00</updated><title type='text'>thanks everyone for reading, responding --I'd like...</title><content type='html'>thanks everyone for reading, responding --I'd like to respond to all 82 or so of the comments but I'm too impatient about this subject to respond to each tangent.  I'm reading them all though and it's fun for me to see how people respond or what part of it they take issue with, agree with... the panel could've been like this &lt;BR/&gt;if we could only get the crowd for it --in person.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/5269097352528807677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/5269097352528807677'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215727980000#c5269097352528807677' title=''/><author><name>Frank Santoro</name><uri>http://www.blogger.com/profile/04272645079882634258</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16741207776313931760'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-3460491723568425687</id><published>2008-07-10T15:55:00.000-04:00</published><updated>2008-07-10T15:55:00.000-04:00</updated><title type='text'>I've been enjoying reading your comments on photor...</title><content type='html'>I've been enjoying reading your comments on photoreferencing and "realism" as well as the ensuing discussion. A couple of points that I don't think have been made:&lt;BR/&gt;&lt;BR/&gt;1) I find it ironic that photoreferencing - by which I mean the kind of quasi-fumetti practiced by the likes of Alex Ross, Greg Land, and Tony Harris, not the mere use of photos as references for, say, objects or places - has become popular in superhero comics (though it's hardly the only style out there). One lesson I recall from Stan Lee &amp; John Buscema's How to Draw Comics the Marvel Way was that one should show superhero characters in dramatic, extreme poses - the full follow-through of a powerful punch, say. (Obviously, this doesn't apply to every scene.) But such poses simply don't occur when you pose a model: it's too hard for anyone to hold such a position for any time, and in many cases they're simply not realistic depictions of human action. So when I see flat, stagey action in a Marvel comic, I can't help but think, "Didn't you read the book?" (Notably, the growth of this style of art seems associated with the vastly decreased use of such conventions as "action lines.")&lt;BR/&gt;&lt;BR/&gt;2) Even if one used frames from a movie instead of still photos, I doubt you'd capture what you wanted. The reason, I think, is that we get a lot of our information about emotion and expression from &lt;I&gt;motion&lt;/I&gt; (hey, it's right there in the word "emotion"). I've often noticed that the most expressive people I know are the ones with the most animated features - whereas anyone who wears a "frozen" expression tends to look fake or insincere, or at the very least like they're hiding something. (People who are depressed can often have "mask-like" expressions in, I would suggest, an attempt to conceal their deeper turmoil.) I suppose Frank is saying much the same thing in his "capture the flow" comment.&lt;BR/&gt;&lt;BR/&gt;The point of both remarks is of course that cartooning attempts to show the &lt;I&gt;feeling&lt;/I&gt; of life (even if it's fantasy life) in two dimensions that are static in time, and the trick to that is to find devices to represent the 3-D, animated elements of life. And those devices involve going beyond what is captured in a still photograph.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/3460491723568425687'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/3460491723568425687'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215719700000#c3460491723568425687' title=''/><author><name>"O" the Humanatee!</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-3011291203018812768</id><published>2008-07-10T15:47:00.000-04:00</published><updated>2008-07-10T15:47:00.000-04:00</updated><title type='text'>Joe Willy-I think that is a great point about bein...</title><content type='html'>Joe Willy-&lt;BR/&gt;&lt;BR/&gt;I think that is a great point about being trapped by the angle of the reference at the expense of the flow of the panels.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/3011291203018812768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/3011291203018812768'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215719220000#c3011291203018812768' title=''/><author><name>Alex Holden</name><uri>http://www.blogger.com/profile/15691966277917112085</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-7211724482159036804</id><published>2008-07-10T14:50:00.000-04:00</published><updated>2008-07-10T14:50:00.000-04:00</updated><title type='text'>you got a soda on your roof asshole</title><content type='html'>you got a soda on your roof asshole</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/7211724482159036804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/7211724482159036804'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215715800000#c7211724482159036804' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-1973896510459404613</id><published>2008-07-10T12:49:00.000-04:00</published><updated>2008-07-10T12:49:00.000-04:00</updated><title type='text'>Nicely said Frank.  There is something almost char...</title><content type='html'>Nicely said Frank.  There is something almost charged that occurs in the exchange between viewer and subject when drawing from life, that I just can't see happening when trying to interpret a photo.  I'm reminded of a quote by Robert Henri, "The wise draftsman brings forward what he can use most effectively to present his case. His case is his special interest-his special vision. He does not &lt;I&gt;repeat&lt;/I&gt; nature."  But I don't know how fond Henri was of cartooning...&lt;BR/&gt;I find myself using photographs mostly when I have no idea what a very specific subject looks like, or I am utterly at a loss to make it all up.  There is that individual quality of interpretation when a cartoonist creates his or her own form or shape based on a idea as opposed recapturing one that exists in the flattened state of a photograph.  There is that element that is almost like handwriting--a personal quality.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/1973896510459404613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/1973896510459404613'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215708540000#c1973896510459404613' title=''/><author><name>C Chesney</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-5717683055774857137</id><published>2008-07-10T11:14:00.000-04:00</published><updated>2008-07-10T11:14:00.000-04:00</updated><title type='text'>Frank,   That was a really incisive post, getting ...</title><content type='html'>Frank,  &lt;BR/&gt;&lt;BR/&gt; That was a really incisive post, getting at the heart of the nature of the difference.  I thought your observation about photoreferencing actually handicapping an artist was especially illuminating...the idea that photos limit artists because they're already shown a flattened image that they have much less leeway in depicting was fascinating.&lt;BR/&gt;&lt;BR/&gt;What's interesting about that for me is that reader expectation plays a part in this.  These days, readers already have a certain expectation that images will be flattened for them, because they see photos, watch TV, see things on the computer, etc.  That's why I think heavily photo-referenced art is more jarring to artists than laymen.&lt;BR/&gt;&lt;BR/&gt;I do love the irony that working from life give the artist more room to interpret an object than a photo...but as you say, working from a photo is an interpretation of someone else's interpretation.  Phenemonologically speaking, a photo has no relation to an object's actual existence and couldn't be used to explain or describe it.  &lt;BR/&gt;&lt;BR/&gt;One last thing: Lewis Trondheim notes in his brilliant LITTLE NOTHINGS that going outdoors and simply drawing nature rejuvenates him when he starts to get tired of drawing.  The relationship between artist and object is a powerful and mysterious one.&lt;BR/&gt;&lt;BR/&gt;Rob Clough&lt;BR/&gt;sequart.com</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/5717683055774857137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/5717683055774857137'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215702840000#c5717683055774857137' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-2293505875794954549</id><published>2008-07-10T10:28:00.000-04:00</published><updated>2008-07-10T10:28:00.000-04:00</updated><title type='text'>I love the topic of personal "rules". The designer...</title><content type='html'>I love the topic of personal "rules". The designer in me says "pull out all the stops, be as pragmatic as possible." But the drawer in me say "don't cheat."&lt;BR/&gt;&lt;BR/&gt;It's a form of purism. You know that by not cheating (by what ever rules you've chosen) your drawing will in the end be stronger. It's such a natural instinct to me as an artist, but I've noticed that there is a lot of anti-purist sentiment out there, whether it be in comics, or art, or music.&lt;BR/&gt;&lt;BR/&gt;I'm interested in other people's rules, and how as artists we let our audience in our our values and rules so they can understand our terms and how "not cheating" makes the work stronger.&lt;BR/&gt;&lt;BR/&gt;I have to say, the more I read this blog the more I find that Frank Santoro is a man after my own heart.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/2293505875794954549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/2293505875794954549'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215700080000#c2293505875794954549' title=''/><author><name>knut</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-8627559223809101557</id><published>2008-07-10T10:00:00.000-04:00</published><updated>2008-07-10T10:00:00.000-04:00</updated><title type='text'>I think the use of photos in comics is inhibiting ...</title><content type='html'>I think the use of photos in comics is inhibiting because if you can't find a reference for the pose/scene you want you either end up faking it which becomes jarring (it doesn't match the style you use when drawing from a reference photo) or you change the angle to fit the reference you &lt;I&gt;can&lt;/I&gt; find which damages the page design/panel flow. Thus you are compromising the flow and the reader's immersion in the world you're trying to create (both of which I think is key to what makes good comics) for the sake of finding reference.&lt;BR/&gt;&lt;BR/&gt;I also think it becomes a crutch and eventually makes you a bad artist (in that it keeps you from becoming as good as you should). I don't remember Paul Gulacy's name coming up but I think he's the perfect example of a guy who seems to rely so much on finding reference photos that he doesn't really seem to grow as a draftsman because instead of learning how to draw something he simply tries to find the right photograph to copy. I would put Mr. PornFace in that same category. You'd think at some point these guys obviously have the chops and could do without the reference because they'd actually learn how to draw the stuff they start off using references for early in their careers.&lt;BR/&gt;&lt;BR/&gt;I do think some of the photo referencing in super hero comics is almost unavoidable- when you have a demand for a "realistic" style and you have several people with similar builds and hair style/color, how else do you differentiate between them? A &lt;I&gt;cartoonist&lt;/I&gt; could exaggerate certain features to create a distinction (manga artists pull this off well- they also create very distinctive character designs so it's not really an issue anyway) but when trying to conform to fan demands it becomes hard not to "cast" a celebrity and rely on photos to maintain the look of the character and avoid confusion... but maybe that's getting too far off topic again?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/8627559223809101557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/8627559223809101557'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215698400000#c8627559223809101557' title=''/><author><name>Joe Willy</name><uri>http://www.blogger.com/profile/12061116533355938097</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-28991806.post-1362796220910028742</id><published>2008-07-10T08:51:00.000-04:00</published><updated>2008-07-10T08:51:00.000-04:00</updated><title type='text'>Frank, have you seen Sim's Glamourpuss? The issue ...</title><content type='html'>Frank, have you seen Sim's Glamourpuss? The issue of photoreferencing and tranformation through drawing (through the photorealists like Alex Raymond) is a big part of the book (the part that isn't lame fashion magazine parody). I'd love to hear your take on it. The Raymond stuff has a lot of life to it that is about the re-creation, the "what stays in/what gets taken out", but Sim's attempts at similar work is much less... successful (like his other recent book Judenhaas which is sooooo sterile).</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/1362796220910028742'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/28991806/8504457264048405974/comments/default/1362796220910028742'/><link rel='alternate' type='text/html' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html?showComment=1215694260000#c1362796220910028742' title=''/><author><name>DerikB</name><uri>http://madinkbeard.com</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://comicscomicsmag.blogspot.com/2008/07/craft-in-comics-20-finale.html' ref='tag:blogger.com,1999:blog-28991806.post-8504457264048405974' source='http://www.blogger.com/feeds/28991806/posts/default/8504457264048405974' type='text/html'/></entry></feed>